Service · Product design

Designs that users feel,
not just see.

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02Proof

Design work with a number attached

A directory rebuilt around where users were dropping off, a property portal aimed at enquiry rate, an audio product judged on completion, and a storefront with a Claude stylist inside it. Four of them are written up in full:

03Engagements

Five design engagements, and what each one leaves behind.

EngagementWhat it coversWhat you get

Product Discovery & UX Architecture

User journeys mapped against real drop-off, then an information architecture that reflects how people actually look for things.

Flows and a sitemap

Interface Design

On-brand screens for web and mobile, designed against real content rather than placeholder text that flatters the layout.

Production-ready screens

Design Systems

Reusable components, tokens and states, documented so engineers stop re-deciding the same details on every screen.

A living component library

Prototyping & Motion

Clickable flows and transitions tested before anyone writes code, which is the cheapest place to be wrong.

A testable prototype

Redesign & Rescue

An audit of what is actually losing users, then a rebuild of the parts that are, on a fixed calendar.

A measured before and after
Not on the list? Tell us where users are dropping off
04Process

How a design engagement runs.

  1. 01DiscoveryWhat is actually wrong

    Existing designs reviewed, your team interviewed, journeys mapped against where drop-off happens. GreenHub started here and it set the whole brief.

  2. 02ArchitectureHow it should be organised

    Information architecture before visual design. Getting this order wrong is how a beautiful redesign ends up performing worse than the thing it replaced.

  3. 03FlowsThe path through

    Every state, including the empty, error and slow ones. Products get used on bad days more often than good ones.

  4. 04UI systemThe visual language

    Type, colour, spacing and components defined as a system, so screen forty looks like screen one without anyone having to police it.

  5. 05PrototypeProof before code

    Clickable and testable while changes are still cheap. An hour here routinely saves a sprint of rework later.

  6. 06HandoverWhat engineering receives

    Components, tokens, states and the reasoning behind them. Our designers sit with our engineers, which is why the built thing matches the file.

05How we work

Why We Design This Way

Three habits, each one a mistake we would rather not make twice.

01

We design against the number the business cares about

3X listing enquiry rate

GreenHub was aimed at browsing speed, Ryna at enquiry rate, Go Workout Audios at session completion. Naming the metric before the first screen is what makes it possible to say honestly afterwards whether the work succeeded.

02

Architecture before aesthetics

3X faster browsing

The most common way a redesign fails is that it looks better and performs worse, because the information architecture was inherited without being questioned. We fix the order of things first and make it beautiful second.

03

The designers sit with the engineers

100% in-house · 5 weeks

Everything on this page was designed and built by the same in-house team. There is no spec handed over a wall, which removes the gap between the file and the shipped screen, along with the two weeks usually spent arguing about it.

Frequently Asked Questions.

What does your UI/UX design process look like?

We start with discovery-reviewing existing designs, interviewing your team, and mapping user journeys against where drop-off actually happens. That leads into information architecture, then user flows, then interface design, then a clickable prototype. Every stage is reviewed with you before the next one starts, and the whole engagement is aimed at a business metric agreed at the beginning.

Yes. We design for web, iOS and Android, and we design each one against the constraints it really has-one-handed use, small screens, and poor connections on mobile. Several projects on this site were designed once and shipped across all three surfaces from a single shared backend.

Yes. We can extend a system you already have, audit and repair one that has drifted, or build a new one from scratch. If you have brand guidelines we design inside them; if the design system itself is the problem, we will tell you and scope the fix separately.

Both. We hand over components, tokens, states and documentation if you have your own engineering team. More often we build it as well-our designers and developers are the same in-house team, which is why the shipped screen matches the file rather than approximating it.

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